Ghostopolis by Doug TenNapel (Graphix, 2010)
TenNapel's graphic novel Ghostopolis puts the creator's immense talent on display, presenting fortunate readers with an engaging story containing a dark, ominous tone, moments of eeriness you can cut, as well as laugh-out-loud humor, frightening villains and heroic protagonists who maintain their realistic feet of clay. All of this is wrapped up in the big bow that is TenNapel's wholly distinctive art style; you've probably never seen monsters and machines like these. Furthermore, those who are familiar with TenNapel's work may find the form itself to be his brand of inimitable material. While the story is clearly reminiscent of the Ghostbuster movies, the presentation -- the "twist," if you will -- is truly unique. TenNaple has given the fictional world of "ghost catching" a whole new dimension. And it's a fun place to hang out! Perhaps best of all, by the end of Ghostopolis, characters are rounded out by the experience: fears are overcome, potentials are realized and each of their "worlds" are better for what they have endured. TenNaple gives readers a sense of closure and contentment, both as individuals enjoying a great yarn, as well as taggers-along, living vicariously through his charming characters. Contentment may escape the reader in one sense, however; after reading Ghostopolis, you may have a gnawing desire for more TenNapel work. Well, it's out there. And it's recommended for all but the youngest readers. ![]() |
![]() Rambles.NET review by Mark Allen 23 March 2013 Agree? Disagree? Send us your opinions! ![]() ![]() ![]() ![]() ![]() ![]() |